enum {
SUCCESS = 0,
FAILURE = 1
};
#ifndef PI
#define PI 3.14159265357989
#endif
#ifndef LOADINTELDWORD
#define LOADINTELDWORD(a) (((UINT32)(a)[0]) | \
((UINT32)(a)[1] << 8) | \
((UINT32)(a)[2] << 16) | \
((UINT32)(a)[3] << 24))
#endif
#ifndef LOADINTELWORD
#define LOADINTELWORD(a) (((UINT16)(a)[0]) | ((UINT16)(a)[1] << 8))
#endif
#ifndef STOREINTELDWORD
#define STOREINTELDWORD(a, b) *((a)+0) = (BYTE)((b)); \
*((a)+1) = (BYTE)((b)>>8); \
*((a)+2) = (BYTE)((b)>>16); \
*((a)+3) = (BYTE)((b)>>24)
#endif
#ifndef STOREINTELWORD
#define STOREINTELWORD(a, b) *((a)+0) = (BYTE)((b)); \
*((a)+1) = (BYTE)((b)>>8)
#endif
// Optimize Macros
#ifndef REG8
#define REG8 BYTE
#endif
#ifndef REG16
#define REG16 UINT16
#endif
#ifndef REG32
#define REG32 UINT32
#endif
#ifndef LOW12
#define LOW12(a) ((a) & 0x0fff)
#endif
#ifndef LOW14
#define LOW14(a) ((a) & 0x3fff)
#endif
#ifndef LOW15
#define LOW15(a) ((a) & 0x7fff)
#endif
#ifndef LOW16
#define LOW16(a) ((UINT16)(a))
#endif
#ifndef HIGH16
#define HIGH16(a) (((UINT32)(a)) >> 16)
#endif
#ifndef STRLITERAL
#ifdef UNICODE
#define STRLITERAL(string) _T(string)
#else
#define STRLITERAL(string) (string)
#endif
#endif
#if !defined(RGB16)
#define RGB16 UINT16
#endif
#if !defined(RGB32)
#if defined(BYTESEX_LITTLE)
typedef union {
struct {
BYTE b;
BYTE g;
BYTE r;
BYTE e;
} p;
UINT32 d;
} RGB32;
#elif defined(BYTESEX_BIG)
typedef union {
struct {
BYTE e;
BYTE r;
BYTE g;
BYTE b;
} p;
UINT32 d;
} RGB32;
#endif
#endif
RetroPC.NET-CVS <cvs@retropc.net>