#include "compiler.h"
#include "np2.h"
#include "scrnmng.h"
typedef struct {
BOOL exist;
WindowPtr hWnd;
GWorldPtr gw;
PixMapHandle pm;
Rect rect;
} _QDRAW, *QDRAW;
#ifdef NP2GCC
#define macosx_only
#endif
static _QDRAW qdraw;
static SCRNSURF scrnsurf;
#if !defined(macosx_only)
static GWorldPtr gwp;
static GDHandle hgd;
#endif
void scrnmng_initialize(void) {
}
BOOL scrnmng_create(BYTE scrnmode) {
QDRAW qd;
qd = &qdraw;
SetRect(&qd->rect, 0, 0, 640, 480);
#if defined(macosx_only)
//GWorldの代わりに直接ウィンドウバッファを設定(tk800)
GrafPtr dstport;
dstport = GetWindowPort(hWndMain);
if (dstport) {
LockPortBits(dstport);//こうしないと描画位置がおかしくなる
qd->pm = GetPortPixMap(dstport);
qd->exist = TRUE;
qd->hWnd = hWndMain;
return(SUCCESS);
}
#else
if (NewGWorld(&qd->gw, 32, &qd->rect, NULL, NULL, useTempMem) == noErr) {
qd->pm = GetGWorldPixMap(qd->gw);
qd->exist = TRUE;
qd->hWnd = hWndMain;
return(SUCCESS);
}
#endif
else {
(void)scrnmode;
return(FAILURE);
}
}
void scrnmng_destroy(void) {
QDRAW qd;
qd = &qdraw;
if (qd->exist) {
qd->exist = FALSE;
DisposeGWorld(qd->gw);
}
#if defined(macosx_only)
UnlockPortBits(GetWindowPort(hWndMain));
#endif
}
void scrnmng_setwidth(int posx, int width) {
(void)posx;
(void)width;
}
void scrnmng_setextend(int extend) {
(void)extend;
}
void scrnmng_setheight(int posy, int height) {
(void)posy;
(void)height;
}
const SCRNSURF *scrnmng_surflock(void) {
QDRAW qd;
#if 0 && defined(macosx_only)
//色深度が32ビットじゃないときはさようなら(tk800)
if (CGDisplayBitsPerPixel(kCGDirectMainDisplay)!=32) {
return(NULL);
}
#endif
qd = &qdraw;
if (!qd->exist) {
return(NULL);
}
#if defined(macosx_only)
//描画位置をウィンドウバーの下に設定(tk800)
LockPixels(qd->pm);
scrnsurf.ptr = (BYTE *)GetPixBaseAddr(qd->pm) + +640*4*22;
#else
GetGWorld(&gwp, &hgd);
LockPixels(qd->pm);
SetGWorld(qd->gw, NULL);
scrnsurf.ptr = (BYTE *)GetPixBaseAddr(qd->pm);
#endif
scrnsurf.xalign = 4;
scrnsurf.yalign = ((*qd->pm)->rowBytes) & 0x3fff;
scrnsurf.width = 640;
scrnsurf.height = 400;
scrnsurf.extend = 0;
return(&scrnsurf);
}
void scrnmng_surfunlock(const SCRNSURF *surf) {
QDRAW qd;
if (surf) {
qd = &qdraw;
#if defined(macosx_only)
//画面を更新するようWindow Serverに指示(tk800)
GrafPtr dstport;
dstport = GetWindowPort(hWndMain);
QDAddRectToDirtyRegion(dstport, &qd->rect);
QDFlushPortBuffer(dstport, NULL);
UnlockPixels(qd->pm);
#else
#if TARGET_API_MAC_CARBON
{
GrafPtr thePort;
RgnHandle theVisibleRgn = NewRgn();
theVisibleRgn = NewRgn();
if (!EmptyRgn(GetPortVisibleRegion(GetWindowPort(qd->hWnd),
theVisibleRgn))) {
LockPortBits(GetWindowPort(qd->hWnd));
LockPixels(qd->pm);
GetPort(&thePort);
SetPortWindowPort(qd->hWnd);
CopyBits((BitMap*)(*qd->pm),
GetPortBitMapForCopyBits(GetWindowPort(qd->hWnd)),
&qd->rect, &qd->rect, srcCopy, theVisibleRgn);
SetPort(thePort);
UnlockPixels(qd->pm);
UnlockPortBits(GetWindowPort(qd->hWnd));
}
DisposeRgn(theVisibleRgn);
}
#else
CopyBits((BitMap *)(*qd->pm), &(qd->hWnd->portBits), &qd->rect,
&qd->rect, srcCopy, qd->hWnd->visRgn);
#endif
UnlockPixels(qd->pm);
SetGWorld(gwp, hgd);
#endif
}
}
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