#include	"compiler.h"
#include	"np2.h"
#include	"commng.h"
// ---- non connect
static UINT ncread(COMMNG self, UINT8 *data) {
	(void)self;
	(void)data;
	return(0);
}
static UINT ncwrite(COMMNG self, UINT8 data) {
	(void)self;
	(void)data;
	return(0);
}
static UINT8 ncgetstat(COMMNG self) {
	(void)self;
	return(0xf0);
}
static long ncmsg(COMMNG self, UINT msg, long param) {
	(void)self;
	(void)msg;
	(void)param;
	return(0);
}
static void ncrelease(COMMNG self) {
}
static const _COMMNG com_nc = {
		COMCONNECT_OFF, ncread, ncwrite, ncgetstat, ncmsg, ncrelease};
// ----
void commng_initialize(void) {
}
COMMNG commng_create(UINT device) {
	return((COMMNG)&com_nc);
}
void commng_destroy(COMMNG hdl) {
	if (hdl) {
		hdl->release(hdl);
	}
}
RetroPC.NET-CVS <cvs@retropc.net>