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| version 1.3, 2003/10/19 14:56:15 | version 1.6, 2003/10/20 12:08:01 |
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| Line 39 | Line 39 |
| #include "pc9861k.h" | #include "pc9861k.h" |
| const char np2version[] = "ver.0.37"; | const char np2version[] = "ver.0.38"; |
| NP2CFG np2cfg = { | NP2CFG np2cfg = { |
| PCBASECLOCK25, 4, 0, | PCBASECLOCK25, 4, 0, |
| Line 64 | Line 64 |
| 4 * PCBASECLOCK25 * 50 / 3104, | 4 * PCBASECLOCK25 * 50 / 3104, |
| 4 * PCBASECLOCK25 * 5 / 3104, | 4 * PCBASECLOCK25 * 5 / 3104, |
| 4 * PCBASECLOCK25 / 120, | 4 * PCBASECLOCK25 / 120, |
| 4 * PCBASECLOCK25 / 200, | |
| 4 * PCBASECLOCK25 / 100, | |
| 4 * PCBASECLOCK25 / 1920, | 4 * PCBASECLOCK25 / 1920, |
| 4 * PCBASECLOCK25 / 3125, | 4 * PCBASECLOCK25 / 3125, |
| (4 * PCBASECLOCK25 / 22050) + 1, | |
| (4 * PCBASECLOCK25 / 56400), | (4 * PCBASECLOCK25 / 56400), |
| 100, 20, | 100, 20, |
| 0}; | 0}; |
| Line 148 static void setpcclock(UINT base, UINT m | Line 145 static void setpcclock(UINT base, UINT m |
| pc.dispclock = pc.realclock * 50 / 3102; | pc.dispclock = pc.realclock * 50 / 3102; |
| pc.vsyncclock = pc.realclock * 5 / 3102; | pc.vsyncclock = pc.realclock * 5 / 3102; |
| pc.mouseclock = pc.realclock / 120; | pc.mouseclock = pc.realclock / 120; |
| pc.dsoundclock = (pc.realclock) / 200; // ver0.28 | |
| pc.dsoundclock2 = pc.realclock / 100; | |
| pc.keyboardclock = pc.realclock / 1920; | pc.keyboardclock = pc.realclock / 1920; |
| pc.midiclock = pc.realclock / 3125; | pc.midiclock = pc.realclock / 3125; |
| pc.frame1000 = pc.realclock / 56400; | pc.frame1000 = pc.realclock / 56400; |
| if (opna_rate) { | |
| // pc.sampleclock = (pc.realclock / opna_rate) + 1; | |
| pc.sampleclock = (pc.realclock / opna_rate); | |
| } | |
| else { | |
| pc.sampleclock = 0; | |
| } | |
| } | } |
| Line 292 void pccore_reset(void) { | Line 280 void pccore_reset(void) { |
| } | } |
| setpcclock(np2cfg.baseclock, np2cfg.multiple); | setpcclock(np2cfg.baseclock, np2cfg.multiple); |
| sound_changeclock(); | |
| beep_changeclock(); | |
| nevent_init(); | nevent_init(); |
| sound_reset(); | sound_reset(); |