#include "compiler.h"
#include "cpucore.h"
#include "pccore.h"
#include "iocore.h"
#include "sound.h"
#include "fmboard.h"
// サンプリングレートに8掛けた物
const UINT pcm86rate8[] = {352800, 264600, 176400, 132300,
88200, 66150, 44010, 33075};
// 32,24,16,12, 8, 6, 4, 3 - 最少公倍数: 96
// 3, 4, 6, 8,12,16,24,32
static const UINT clk25_128[] = {
0x00001bde, 0x00002527, 0x000037bb, 0x00004a4e,
0x00006f75, 0x0000949c, 0x0000df5f, 0x00012938};
static const UINT clk20_128[] = {
0x000016a4, 0x00001e30, 0x00002d48, 0x00003c60,
0x00005a8f, 0x000078bf, 0x0000b57d, 0x0000f17d};
PCM86CFG pcm86cfg;
void pcm86gen_initialize(UINT rate) {
pcm86cfg.rate = rate;
}
void pcm86gen_setvol(UINT vol) {
pcm86cfg.vol = vol;
pcm86gen_update();
}
void pcm86_reset(void) {
ZeroMemory(&pcm86, sizeof(pcm86));
pcm86.fifosize = 0x80;
pcm86.dactrl = 0x32;
pcm86.stepmask = (1 << 2) - 1;
pcm86.stepbit = 2;
pcm86.stepclock = (pccore.baseclock << 6);
pcm86.stepclock /= 44100;
pcm86.stepclock *= pccore.multiple;
pcm86.rescue = (PCM86_RESCUE * 32) << 2;
}
void pcm86gen_update(void) {
pcm86.volume = pcm86cfg.vol * pcm86.vol5;
pcm86_setpcmrate(pcm86.fifo);
}
void pcm86_setpcmrate(REG8 val) {
SINT32 rate;
rate = pcm86rate8[val & 7];
pcm86.stepclock = (pccore.baseclock << 6);
pcm86.stepclock /= rate;
pcm86.stepclock *= (pccore.multiple << 3);
if (pcm86cfg.rate) {
pcm86.div = (rate << (PCM86_DIVBIT - 3)) / pcm86cfg.rate;
pcm86.div2 = (pcm86cfg.rate << (PCM86_DIVBIT + 3)) / rate;
}
}
void pcm86_cb(NEVENTITEM item) {
if (pcm86.reqirq) {
sound_sync();
// RECALC_NOWCLKP;
if (pcm86.virbuf <= pcm86.fifosize) {
pcm86.reqirq = 0;
pcm86.irqflag = 1;
pic_setirq(fmtimer.irq);
}
else {
pcm86_setnextintr();
}
}
(void)item;
}
void pcm86_setnextintr(void) {
SINT32 cnt;
SINT32 clk;
if (pcm86.fifo & 0x80) {
cnt = pcm86.virbuf - pcm86.fifosize;
if (cnt > 0) {
cnt += pcm86.stepmask;
cnt >>= pcm86.stepbit;
// cnt += 4; // ちょっと延滞させる
// ここで clk = pccore.realclock * cnt / 86pcm_rate
// clk = ((pccore.baseclock / 86pcm_rate) * cnt) * pccore.multiple
if (pccore.cpumode & CPUMODE_8MHZ) {
clk = clk20_128[pcm86.fifo & 7];
}
else {
clk = clk25_128[pcm86.fifo & 7];
}
// cntは最大 8000h で 32bitで収まるように…
clk *= cnt;
clk >>= 7;
// clk++; // roundup
clk *= pccore.multiple;
nevent_set(NEVENT_86PCM, clk, pcm86_cb, NEVENT_ABSOLUTE);
}
}
}
void SOUNDCALL pcm86gen_checkbuf(void) {
long bufs;
UINT32 past;
past = CPU_CLOCK + CPU_BASECLOCK - CPU_REMCLOCK;
past <<= 6;
past -= pcm86.lastclock;
if (past >= pcm86.stepclock) {
past = past / pcm86.stepclock;
pcm86.lastclock += (past * pcm86.stepclock);
RECALC_NOWCLKWAIT(past);
}
bufs = pcm86.realbuf - pcm86.virbuf;
if (bufs < 0) { // 処理落ちてる…
bufs &= ~3;
pcm86.virbuf += bufs;
if (pcm86.virbuf <= pcm86.fifosize) {
pcm86.reqirq = 0;
pcm86.irqflag = 1;
pic_setirq(fmtimer.irq);
}
else {
pcm86_setnextintr();
}
}
else {
bufs -= PCM86_EXTBUF;
if (bufs > 0) {
bufs &= ~3;
pcm86.realbuf -= bufs;
pcm86.readpos += bufs;
}
}
}
BOOL pcm86gen_intrq(void) {
if (pcm86.irqflag) {
return(TRUE);
}
if (pcm86.fifo & 0x20) {
sound_sync();
if ((pcm86.reqirq) && (pcm86.virbuf <= pcm86.fifosize)) {
pcm86.reqirq = 0;
pcm86.irqflag = 1;
return(TRUE);
}
}
return(FALSE);
}
RetroPC.NET-CVS <cvs@retropc.net>