#if 1 // ちょっとだけよ?
enum {
NP2FLAG_SUCCESS = 0,
NP2FLAG_DISKCHG = 0x0001,
NP2FLAG_VERCHG = 0x0002,
NP2FLAG_WARNING = 0x0080,
NP2FLAG_VERSION = 0x0100,
NP2FLAG_FAILURE = -1
};
#endif
// ↓に変更〜
enum {
STATFLAG_SUCCESS = 0,
STATFLAG_DISKCHG = 0x0001,
STATFLAG_VERCHG = 0x0002,
STATFLAG_WARNING = 0x0080,
STATFLAG_VERSION = 0x0100,
STATFLAG_FAILURE = -1
};
typedef struct {
char index[10];
UINT16 ver;
UINT32 size;
} STFLAGHDR;
typedef struct {
STFLAGHDR hdr;
UINT pos;
char *err;
int errlen;
} _STFLAGH, *STFLAGH;
typedef struct {
char index[10];
UINT16 ver;
UINT16 type;
void *arg1;
UINT arg2;
} SFENTRY;
#ifdef __cplusplus
extern "C" {
#endif
int statflag_read(STFLAGH sfh, void *ptr, UINT size);
int statflag_write(STFLAGH sfh, const void *ptr, UINT size);
void statflag_seterr(STFLAGH sfh, const char *str);
int statsave_save(const char *filename);
int statsave_check(const char *filename, char *buf, int size);
int statsave_load(const char *filename);
#ifdef __cplusplus
}
#endif
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