/////////////////////////////////////////////////////////////////////////////
//
// Manifest
//
#ifndef _USRDLL
#ifdef _WIN64
#ifdef SUPPORT_PC9821
IDR_MANIFEST IRT_MANIFEST MOVEABLE PURE "..\\np21x64.mnf"
#else
IDR_MANIFEST IRT_MANIFEST MOVEABLE PURE "..\\np2x64.mnf"
#endif
#else
#ifdef SUPPORT_PC9821
IDR_MANIFEST IRT_MANIFEST MOVEABLE PURE "..\\np21.mnf"
#else
IDR_MANIFEST IRT_MANIFEST MOVEABLE PURE "..\\np2.mnf"
#endif
#endif
#endif
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,8,3,0
PRODUCTVERSION 0,8,3,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "041103a4"
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileVersion", "0, 8, 3, 0\0"
VALUE "LegalCopyright", "ねこさん開発ちーむ\0"
VALUE "ProductVersion", "0, 8, 3, 0\0"
#ifdef _USRDLL
VALUE "FileDescription", "PC-98x1series emulator resource file\0"
VALUE "ProductName", "Neko Project II resource file\0"
#ifdef _WIN64
VALUE "InternalName", "np2x64_932\0"
VALUE "OriginalFilename", "np2x64_932.dll\0"
#else
VALUE "InternalName", "np2_932\0"
VALUE "OriginalFilename", "np2_932.dll\0"
#endif
#else
#ifdef SUPPORT_PC9821
VALUE "FileDescription", "PC-9821series emulator\0"
VALUE "ProductName", "Neko Project 21\0"
#else
VALUE "FileDescription", "PC-9801series emulator\0"
VALUE "ProductName", "Neko Project II\0"
#endif
#ifdef _WIN64
#ifdef SUPPORT_PC9821
VALUE "InternalName", "np21x64\0"
VALUE "OriginalFilename", "np21x64.exe\0"
#else
VALUE "InternalName", "np2x64\0"
VALUE "OriginalFilename", "np2x64.exe\0"
#endif
#else
#ifdef SUPPORT_PC9821
VALUE "InternalName", "np21\0"
VALUE "OriginalFilename", "np21.exe\0"
#else
VALUE "InternalName", "np2\0"
VALUE "OriginalFilename", "np2.exe\0"
#endif
#endif
#endif
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x411, 932
END
END
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