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| version 1.2, 2003/10/18 10:28:12 | version 1.5, 2003/11/24 07:40:02 |
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| Line 10 | Line 10 |
| #include "vermouth.h" | #include "vermouth.h" |
| #endif | #endif |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| void __fastcall satuation_s16mmx(SINT16 *dst, const SINT32 *src, UINT size); | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
| #if 1 | #if 1 |
| #define DSBUFFERDESC_SIZE 20 // DirectX3 Structsize | #define DSBUFFERDESC_SIZE 20 // DirectX3 Structsize |
| Line 30 static LPDIRECTSOUNDBUFFER pDSData3; | Line 38 static LPDIRECTSOUNDBUFFER pDSData3; |
| static UINT dsstreambytes; | static UINT dsstreambytes; |
| static BYTE dsstreamevent; | static BYTE dsstreamevent; |
| static LPDIRECTSOUNDBUFFER pDSwave3[SOUND_MAXPCM]; | static LPDIRECTSOUNDBUFFER pDSwave3[SOUND_MAXPCM]; |
| static BYTE mute; | static UINT mute; |
| static void (PARTSCALL *fnmix)(SINT16 *dst, | static void (PARTSCALL *fnmix)(SINT16 *dst, |
| const SINT32 *src, UINT size); | const SINT32 *src, UINT size); |
| Line 74 UINT soundmng_create(UINT rate, UINT ms) | Line 82 UINT soundmng_create(UINT rate, UINT ms) |
| (rate != 11025) && (rate != 22050) && (rate != 44100)) { | (rate != 11025) && (rate != 22050) && (rate != 44100)) { |
| goto stcre_err1; | goto stcre_err1; |
| } | } |
| if (ms < 50) { | if (ms < 40) { |
| ms = 50; | ms = 40; |
| } | } |
| else if (ms > 1000) { | else if (ms > 1000) { |
| ms = 1000; | ms = 1000; |
| Line 87 UINT soundmng_create(UINT rate, UINT ms) | Line 95 UINT soundmng_create(UINT rate, UINT ms) |
| samples = (rate * ms) / 2000; | samples = (rate * ms) / 2000; |
| samples = (samples + 3) & (~3); | samples = (samples + 3) & (~3); |
| dsstreambytes = samples * 2 * sizeof(SINT16); | dsstreambytes = samples * 2 * sizeof(SINT16); |
| fnmix = satuation_s16; | soundmng_setreverse(FALSE); |
| ZeroMemory(&pcmwf, sizeof(PCMWAVEFORMAT)); | ZeroMemory(&pcmwf, sizeof(PCMWAVEFORMAT)); |
| pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM; | pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM; |
| Line 242 void soundmng_sync(void) { | Line 250 void soundmng_sync(void) { |
| void soundmng_setreverse(BOOL reverse) { | void soundmng_setreverse(BOOL reverse) { |
| fnmix = (reverse)?satuation_s16x:satuation_s16; | if (!reverse) { |
| if (mmxflag) { | |
| fnmix = satuation_s16; | |
| } | |
| else { | |
| fnmix = satuation_s16mmx; | |
| } | |
| } | |
| else { | |
| fnmix = satuation_s16x; | |
| } | |
| } | } |
| Line 447 void soundmng_deinitialize(void) { | Line 465 void soundmng_deinitialize(void) { |
| // ---- | // ---- |
| void soundmng_enable(void) { | void soundmng_enable(UINT proc) { |
| if (mute) { | if (!(mute & (1 << proc))) { |
| mute = 0; | return; |
| } | |
| mute &= ~(1 << proc); | |
| if (!mute) { | |
| soundmng_reset(); | soundmng_reset(); |
| streamenable(TRUE); | streamenable(TRUE); |
| } | } |
| } | } |
| void soundmng_disable(void) { | void soundmng_disable(UINT proc) { |
| if (!mute) { | if (!mute) { |
| mute = 1; | |
| streamenable(FALSE); | streamenable(FALSE); |
| pcmstop(); | pcmstop(); |
| } | } |
| mute |= 1 << proc; | |
| } | } |