#include <windows.h>
#include <stdio.h>
#include <stddef.h>
#include <setjmp.h>
#define BYTESEX_LITTLE
#define OSLANG_SJIS
#define OSLINEBREAK_CRLF
#ifndef __GNUC__
typedef signed char SINT8;
typedef unsigned char UINT8;
typedef signed short SINT16;
typedef unsigned short UINT16;
typedef signed int SINT32;
typedef unsigned int UINT32;
typedef signed __int64 SINT64;
typedef unsigned __int64 UINT64;
#define INLINE __inline
#else
#include <stdlib.h>
typedef signed char SINT8;
typedef unsigned char UINT8;
typedef short SINT16;
typedef unsigned short UINT16;
typedef int SINT32;
typedef signed __int64 SINT64;
#define INLINE inline
#endif
// for RISC test
#define REG8 UINT
#define REG16 UINT
#include "common.h"
#include "milstr.h"
#include "_memory.h"
#include "rect.h"
#include "lstarray.h"
#include "trace.h"
#define GETTICK() GetTickCount()
#define SPRINTF wsprintf
#define __ASSERT(s)
#define LABEL __declspec(naked)
#define RELEASE(x) if (x) {(x)->Release(); (x) = NULL;}
#define VERMOUTH_LIB
#define PARTSCALL __fastcall
#define CPUCALL __fastcall
#define MEMCALL __fastcall
#define DMACCALL __fastcall
#define IOOUTCALL __fastcall
#define IOINPCALL __fastcall
#define SOUNDCALL __fastcall
#define VRAMCALL __fastcall
#define SCRNCALL __fastcall
#define SUPPORT_SJIS
// #define SUPPORT_8BPP
// #define SUPPORT_16BPP
// #define SUPPORT_24BPP
#define SUPPORT_32BPP
#define SUPPORT_NORMALDISP
#define MEMOPTIMIZE 1
#define SOUNDRESERVE 20
#define SUPPORT_WAVEMIX
#define FASTCALL __fastcall
RetroPC.NET-CVS <cvs@retropc.net>