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| version 1.2, 2003/10/27 15:06:31 | version 1.6, 2005/03/20 08:58:20 |
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| Line 1 | Line 1 |
| #include "compiler.h" | #include "compiler.h" |
| #include "np2.h" | #include "np2.h" |
| #include "sysmng.h" | #include "sysmng.h" |
| #include "i286.h" | #include "cpucore.h" |
| #include "pccore.h" | #include "pccore.h" |
| Line 21 static struct { | Line 21 static struct { |
| void sysmng_workclockreset(void) { | void sysmng_workclockreset(void) { |
| workclock.tick = GETTICK(); | workclock.tick = GETTICK(); |
| workclock.clock = I286_CLOCK; | workclock.clock = CPU_CLOCK; |
| workclock.draws = drawcount; | workclock.draws = drawcount; |
| } | } |
| Line 36 static BOOL workclockrenewal(void) { | Line 36 static BOOL workclockrenewal(void) { |
| workclock.tick += tick; | workclock.tick += tick; |
| workclock.fps = ((drawcount - workclock.draws) * 10000) / tick; | workclock.fps = ((drawcount - workclock.draws) * 10000) / tick; |
| workclock.draws = drawcount; | workclock.draws = drawcount; |
| workclock.khz = (I286_CLOCK - workclock.clock) / tick; | workclock.khz = (CPU_CLOCK - workclock.clock) / tick; |
| workclock.clock = I286_CLOCK; | workclock.clock = CPU_CLOCK; |
| return(TRUE); | return(TRUE); |
| } | } |
| void sysmng_updatecaption(void) { | void sysmng_updatecaption(void) { |
| char title[256]; | TCHAR title[256]; |
| char work[32]; | TCHAR work[32]; |
| if (workclockrenewal()) { | if (workclockrenewal()) { |
| milstr_ncpy(title, "Neko Project II (C Version)", sizeof(title)); | milstr_ncpy(title, szAppCaption, NELEMENTS(title)); |
| SPRINTF(work, " - %u.%1uFPS", workclock.fps / 10, workclock.fps % 10); | wsprintf(work, _T(" - %u.%1uFPS"), |
| workclock.fps / 10, workclock.fps % 10); | |
| milstr_ncat(title, work, sizeof(title)); | milstr_ncat(title, work, sizeof(title)); |
| SPRINTF(work, " - %2u.%03uMHz", | wsprintf(work, _T(" %2u.%03uMHz"), |
| workclock.khz / 1000, workclock.khz % 1000); | workclock.khz / 1000, workclock.khz % 1000); |
| milstr_ncat(title, work, sizeof(title)); | milstr_ncat(title, work, NELEMENTS(title)); |
| SetWindowText(hWndMain, title); | SetWindowText(hWndMain, title); |
| } | } |
| } | } |