--- np2/wince/soundmng.cpp 2003/11/28 21:06:03 1.6 +++ np2/wince/soundmng.cpp 2003/12/06 18:23:32 1.7 @@ -222,7 +222,8 @@ void soundmng_destroy(void) { waveOutReset(w_ctrl.hwave); } else { - waveOutReset(w_ctrl.hwave); + // 誰かシグマリ3でのマトモな開放方法教えてくだちい… + // waveOutReset(w_ctrl.hwave); for (i=0; i<2; i++) { waveOutUnprepareHeader(w_ctrl.hwave, w_ctrl.wh + i, sizeof(WAVEHDR));