#include <windows.h>
#include <stdio.h>
#include <stddef.h>
#define BYTESEX_LITTLE
typedef short SINT16;
typedef unsigned short UINT16;
typedef int SINT32;
typedef unsigned int UINT32;
#define RGB16 UINT32
#include "common.h"
#include "milstr.h"
#include "_memory.h"
#include "rect.h"
#include "lstarray.h"
#include "trace.h"
#define GETTICK() GetTickCount()
#define GETRAND() rand()
#define SPRINTF wsprintf
#define SIZE_QVGA
#define VERMOUTH_LIB
#define SOUND_CRITICAL
#define SUPPORT_16BPP
#define MEMOPTIMIZE 2
RetroPC.NET-CVS <cvs@retropc.net>