#include <windows.h>
#include <stdio.h>
#include <stddef.h>
#define BYTESEX_LITTLE
#define OSLANG_SJIS
#define OSLINEBREAK_CRLF
typedef signed char SINT8;
typedef signed short SINT16;
typedef signed int SINT32;
#ifndef ZeroMemory
#define ZeroMemory(a, b) memset((a), 0 , (b))
#endif
#ifndef CopyMemory
#define CopyMemory(a, b, c) memcpy((a), (b), (c))
#endif
#ifndef FillMemory
#define FillMemory(a, b, c) memset((a), (c), (b))
#endif
#if !defined(SIZE_VGA)
#define SIZE_QVGA
#define RGB16 UINT32
#endif
// for ARM optimize
#define REG8 UINT
#define REG16 UINT
#define REG32 UINT
#define LOW12(a) ((((UINT)(a)) << 20) >> 20)
#define LOW14(a) ((((UINT)(a)) << 18) >> 18)
#define LOW15(a) ((((UINT)(a)) << 17) >> 17)
#define LOW16(a) ((UINT16)(a))
#define HIGH16(a) (((UINT32)(a)) >> 16)
#include "common.h"
#include "milstr.h"
#include "_memory.h"
#include "rect.h"
#include "lstarray.h"
#include "trace.h"
#define GETTICK() GetTickCount()
#define SPRINTF sprintf
#define __ASSERT(s)
#if defined(WIN32_PLATFORM_PSPC)
#define MENU_TASKMINIMIZE
#define SUPPORT_SOFTKBD
#endif
#define VERMOUTH_LIB
#define SOUND_CRITICAL
#define SUPPORT_SJIS
#define SUPPORT_16BPP
#define MEMOPTIMIZE 2
#define SOUNDRESERVE 100
#define SCREEN_BPP 16
#if defined(ARM)
#define OPNGENARM
#endif
RetroPC.NET-CVS <cvs@retropc.net>