/*
* Copyright (c) 2003 NONAKA Kimihiro
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef NP2_QT_XNP2_H__
#define NP2_QT_XNP2_H__
#include "compiler.h"
#include <qapplication.h>
#include <qmainwindow.h>
#include <qtimer.h>
#define DELETE(v) if (v) { delete v; v = 0; }
//
// emlationWindow
//
class emulationScreen;
class emulationWindow : public QMainWindow
{
Q_OBJECT
protected:
void closeEvent(QCloseEvent *);
void mousePressEvent(QMouseEvent *ev);
void mouseReleaseEvent(QMouseEvent *ev);
void keyPressEvent(QKeyEvent *ev);
void keyReleaseEvent(QKeyEvent *ev);
private slots:
void mainLoop(); // main loop
void reset();
void about();
// user function
private:
void createMenu();
public:
emulationWindow();
~emulationWindow();
void startTimer();
void stopTimer();
emulationScreen *getEmulationScreen() { return m_emulationScreen; }
// variable
private:
emulationScreen *m_emulationScreen;
QTimer *m_mainLoopTimer;
};
//
// wrapper
//
struct ScreenInfo {
int bpp;
struct {
UINT32 red;
UINT32 green;
UINT32 blue;
} mask;
};
#ifdef __cplusplus
extern "C" {
#endif
const ScreenInfo qt_getScreenInfo();
void qt_setPointer(QWidget *w, int x, int y);
void qt_getPointer(QWidget *w, int *x, int *y);
extern emulationWindow *np2EmulationWindow;
#ifdef __cplusplus
}
#endif
#endif /* NP2_QT_XNP2_H__ */
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