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add nds-win32 simulation project
#ifndef SOUNDCALL #define SOUNDCALL #endif typedef void (SOUNDCALL * SOUNDCB)(void *hdl, SINT32 *pcm, UINT count); #define sound_create(r, m) (FAILURE) #define sound_destroy() #define sound_reset() #define sound_changeclock() #define sound_streamregist(h, c) #define sound_sync() #define sound_makesample(l) #define sound_pcmlock() (NULL) #define sound_pcmunlock(h)