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add nds-win32 simulation project
struct tagTouchPosition
{
SINT16 x;
SINT16 y;
SINT16 px;
SINT16 py;
SINT16 z1;
SINT16 z2;
};
typedef struct tagTouchPosition touchPosition;
extern UINT16 g_wRegKeyXY;
#define REG_KEYXY g_wRegKeyXY;
touchPosition touchReadXY();