enum {
	SOUND_PCMSEEK		= 0,
	SOUND_PCMSEEK1		= 1,
	SOUND_MAXPCM
};
#ifdef __cplusplus
extern "C" {
#endif
UINT soundmng_create(UINT rate, UINT ms);
void soundmng_destroy(void);
#define soundmng_reset()
void soundmng_play(void);
void soundmng_stop(void);
#if !defined(SOUND_CRITICAL)
void soundmng_sync(void);
#else
#define	soundmng_sync()
#endif
#define soundmng_setreverse(reverse)
#define soundmng_pcmplay(num, loop)
#define	soundmng_pcmstop(num)
#ifdef __cplusplus
}
#endif
RetroPC.NET-CVS <cvs@retropc.net>