#include "compiler.h"
#include "makesub.h"
UINT32 to256col[512];
const UINT8 x2left[256] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,
0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,0x0c,
0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,
0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,0x0f,
0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,
0x33,0x33,0x33,0x33,0x33,0x33,0x33,0x33,
0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,
0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,
0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,
0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,
0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,
0xcc,0xcc,0xcc,0xcc,0xcc,0xcc,0xcc,0xcc,
0xcc,0xcc,0xcc,0xcc,0xcc,0xcc,0xcc,0xcc,
0xcf,0xcf,0xcf,0xcf,0xcf,0xcf,0xcf,0xcf,
0xcf,0xcf,0xcf,0xcf,0xcf,0xcf,0xcf,0xcf,
0xf0,0xf0,0xf0,0xf0,0xf0,0xf0,0xf0,0xf0,
0xf0,0xf0,0xf0,0xf0,0xf0,0xf0,0xf0,0xf0,
0xf3,0xf3,0xf3,0xf3,0xf3,0xf3,0xf3,0xf3,
0xf3,0xf3,0xf3,0xf3,0xf3,0xf3,0xf3,0xf3,
0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,
0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
const UINT8 x2right[256] = {
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff,
0x00,0x03,0x0c,0x0f,0x30,0x33,0x3c,0x3f,
0xc0,0xc3,0xcc,0xcf,0xf0,0xf3,0xfc,0xff};
typedef union {
UINT32 d;
UINT8 b[4];
} PAT32;
void makesub_initialize(void) {
UINT i;
REG8 j;
PAT32 pat;
for (i=0; i<256; i++) {
for (j=0; j<4; j++) {
pat.b[j] = (i & (0x80 >> j))?1:0;
}
to256col[i*2+0] = pat.d;
for (j=0; j<4; j++) {
pat.b[j] = (i & (0x08 >> j))?1:0;
}
to256col[i*2+1] = pat.d;
}
}
RetroPC.NET-CVS <cvs@retropc.net>