/* * Copyright (c) 2003 NONAKA Kimihiro * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef NP2_X11_DRAWMNG_H__ #define NP2_X11_DRAWMNG_H__ #include "compiler.h" #include "cmndraw.h" G_BEGIN_DECLS typedef struct { RGB32 mask; BYTE r16b; BYTE l16r; BYTE l16g; } PAL16MASK; typedef struct { CMNVRAM vram; int width; int height; int lpitch; RECT_T src; POINT_T dest; PAL16MASK pal16mask; BOOL drawing; } _DRAWMNG_HDL, *DRAWMNG_HDL; DRAWMNG_HDL drawmng_create(void *parent, int width, int height); void drawmng_release(DRAWMNG_HDL hdl); CMNVRAM *drawmng_surflock(DRAWMNG_HDL hdl); void drawmng_surfunlock(DRAWMNG_HDL hdl); void drawmng_blt(DRAWMNG_HDL hdl, RECT_T *sr, POINT_T *dp); void drawmng_set_size(DRAWMNG_HDL hdl, int width, int height); void drawmng_invalidate(DRAWMNG_HDL hdl, RECT_T *r); void *drawmng_get_widget_handle(DRAWMNG_HDL hdl); void drawmng_make16mask(PAL16MASK *pal16, UINT32 bmask, UINT32 rmask, UINT32 gmask); RGB16 drawmng_makepal16(PAL16MASK *pal16, RGB32 pal32); G_END_DECLS #endif /* NP2_X11_DRAWMNG_H__ */