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Here is a list of all documented file members with links to the documentation:
- s -
s16 :
types.h
s32 :
types.h
s8 :
types.h
screenHeight :
vdp.h
screenWidth :
vdp.h
setRandomSeed() :
tools.h
sinFix16 :
maths.h
sinFix32 :
maths.h
SND_getCPULoad_XGM() :
sound.h
SND_getForceDelayDMA_XGM() :
sound.h
SND_getManualSync_XGM() :
sound.h
SND_getMusicTempo_XGM() :
sound.h
SND_getVolume_4PCM() :
sound.h
SND_isPlaying_2ADPCM() :
sound.h
SND_isPlaying_4PCM() :
sound.h
SND_isPlaying_PCM() :
sound.h
SND_isPlaying_XGM() :
sound.h
SND_isPlayingPCM_XGM() :
sound.h
SND_nextFrame_XGM :
sound.h
SND_nextXFrame_XGM() :
sound.h
SND_pausePlay_XGM() :
sound.h
SND_resumePlay_XGM() :
sound.h
SND_set68KBUSProtection_XGM() :
sound.h
SND_setForceDelayDMA_XGM() :
sound.h
SND_setLoopNumber_XGM() :
sound.h
SND_setManualSync_XGM() :
sound.h
SND_setMusicTempo_XGM() :
sound.h
SND_setPCM_XGM() :
sound.h
SND_setPCMFast_XGM() :
sound.h
SND_setVolume_4PCM() :
sound.h
SND_startPlay_2ADPCM() :
sound.h
SND_startPlay_4PCM() :
sound.h
SND_startPlay_PCM() :
sound.h
SND_startPlay_XGM() :
sound.h
SND_startPlayPCM_XGM() :
sound.h
SND_stopPlay_2ADPCM() :
sound.h
SND_stopPlay_4PCM() :
sound.h
SND_stopPlay_PCM() :
sound.h
SND_stopPlay_XGM() :
sound.h
SND_stopPlayPCM_XGM() :
sound.h
SOUND_PAN_CENTER :
sound.h
SOUND_PAN_LEFT :
sound.h
SOUND_PAN_RIGHT :
sound.h
SOUND_PCM_CH1 :
sound.h
SOUND_PCM_CH1_MSK :
sound.h
SOUND_PCM_CH2 :
sound.h
SOUND_PCM_CH2_MSK :
sound.h
SOUND_PCM_CH3 :
sound.h
SOUND_PCM_CH3_MSK :
sound.h
SOUND_PCM_CH4 :
sound.h
SOUND_PCM_CH4_MSK :
sound.h
SOUND_PCM_CH_AUTO :
sound.h
SOUND_RATE_11025 :
sound.h
SOUND_RATE_13400 :
sound.h
SOUND_RATE_16000 :
sound.h
SOUND_RATE_22050 :
sound.h
SOUND_RATE_32000 :
sound.h
SOUND_RATE_8000 :
sound.h
SPR_addSprite() :
sprite_eng.h
SPR_addSpriteEx() :
sprite_eng.h
SPR_addSpriteExSafe() :
sprite_eng.h
SPR_addSpriteSafe() :
sprite_eng.h
SPR_clear() :
sprite_eng.h
SPR_computeVisibility() :
sprite_eng.h
SPR_defragVRAM() :
sprite_eng.h
SPR_end() :
sprite_eng.h
SPR_FLAG_AUTO_SPRITE_ALLOC :
sprite_eng.h
SPR_FLAG_AUTO_TILE_UPLOAD :
sprite_eng.h
SPR_FLAG_AUTO_VISIBILITY :
sprite_eng.h
SPR_FLAG_AUTO_VRAM_ALLOC :
sprite_eng.h
SPR_FLAG_DISABLE_DELAYED_FRAME_UPDATE :
sprite_eng.h
SPR_FLAG_FAST_AUTO_VISIBILITY :
sprite_eng.h
SPR_FLAG_INSERT_HEAD :
sprite_eng.h
SPR_FLAG_MASK :
sprite_eng.h
SPR_getNumActiveSprite() :
sprite_eng.h
SPR_getPositionX() :
sprite_eng.h
SPR_getPositionY() :
sprite_eng.h
SPR_getVisibility() :
sprite_eng.h
SPR_init() :
sprite_eng.h
SPR_initEx() :
sprite_eng.h
SPR_isInitialized() :
sprite_eng.h
SPR_isVisible() :
sprite_eng.h
SPR_loadAllFrames() :
sprite_eng.h
SPR_logProfil() :
sprite_eng.h
SPR_logSprites() :
sprite_eng.h
SPR_MAX_DEPTH :
sprite_eng.h
SPR_MIN_DEPTH :
sprite_eng.h
SPR_nextFrame() :
sprite_eng.h
SPR_releaseSprite() :
sprite_eng.h
SPR_reset() :
sprite_eng.h
SPR_setAlwaysOnTop() :
sprite_eng.h
SPR_setAlwaysVisible() :
sprite_eng.h
SPR_setAnim() :
sprite_eng.h
SPR_setAnimAndFrame() :
sprite_eng.h
SPR_setAutoTileUpload() :
sprite_eng.h
SPR_setDefinition() :
sprite_eng.h
SPR_setDelayedFrameUpdate() :
sprite_eng.h
SPR_setDepth() :
sprite_eng.h
SPR_setFrame() :
sprite_eng.h
SPR_setFrameChangeCallback() :
sprite_eng.h
SPR_setHFlip() :
sprite_eng.h
SPR_setNeverVisible() :
sprite_eng.h
SPR_setPalette() :
sprite_eng.h
SPR_setPosition() :
sprite_eng.h
SPR_setPriority() :
sprite_eng.h
SPR_setPriorityAttribut() :
sprite_eng.h
SPR_setSpriteTableIndex() :
sprite_eng.h
SPR_setVFlip() :
sprite_eng.h
SPR_setVisibility() :
sprite_eng.h
SPR_setVRAMTileIndex() :
sprite_eng.h
SPR_setZ() :
sprite_eng.h
SPR_update() :
sprite_eng.h
sprintf() :
string.h
Sprite :
sprite_eng.h
SPRITE_SIZE :
vdp_spr.h
spritesBank :
sprite_eng.h
SpriteVisibility :
sprite_eng.h
spriteVramSize :
sprite_eng.h
SRAM_disable() :
sram.h
SRAM_enable() :
sram.h
SRAM_enableRO() :
sram.h
SRAM_readByte() :
sram.h
SRAM_readLong() :
sram.h
SRAM_readWord() :
sram.h
SRAM_writeByte() :
sram.h
SRAM_writeLong() :
sram.h
SRAM_writeWord() :
sram.h
STACK_SIZE :
memory.h
startTimer() :
timer.h
strcat() :
string.h
strclr() :
string.h
strcmp() :
string.h
strcpy() :
string.h
strlen() :
string.h
strncpy() :
string.h
strnlen() :
string.h
strreplacechar() :
string.h
SUBTICKPERSECOND :
timer.h
SWAP_s16 :
memory.h
SWAP_s32 :
memory.h
SWAP_s8 :
memory.h
SWAP_u16 :
memory.h
SWAP_u32 :
memory.h
SWAP_u8 :
memory.h
SYS_assertReset() :
sys.h
SYS_computeChecksum() :
sys.h
SYS_die() :
sys.h
SYS_disableInts() :
sys.h
SYS_doVBlankProcess() :
sys.h
SYS_doVBlankProcessEx() :
sys.h
SYS_enableInts() :
sys.h
SYS_getAndSetInterruptMaskLevel() :
sys.h
SYS_getBank() :
mapper.h
SYS_getCPULoad() :
sys.h
SYS_getFarData() :
mapper.h
SYS_getFarDataEx() :
mapper.h
SYS_getFarDataSafe() :
mapper.h
SYS_getFarDataSafeEx() :
mapper.h
SYS_getFPS() :
sys.h
SYS_getFPSAsFloat() :
sys.h
SYS_getInterruptMaskLevel() :
sys.h
SYS_hardReset() :
sys.h
SYS_hideFrameLoad() :
sys.h
SYS_isChecksumOk() :
sys.h
SYS_isCrossingBank() :
mapper.h
SYS_isInExtIntCallback() :
sys.h
SYS_isInHIntCallback() :
sys.h
SYS_isInInterrupt() :
sys.h
SYS_isInVInt() :
sys.h
SYS_isInVIntCallback() :
sys.h
SYS_isNTSC() :
sys.h
SYS_isPAL() :
sys.h
SYS_isVIntAligned() :
sys.h
SYS_reset() :
sys.h
SYS_setBank() :
mapper.h
SYS_setExtIntCallback() :
sys.h
SYS_setHIntCallback() :
sys.h
SYS_setInterruptMaskLevel() :
sys.h
SYS_setVBlankCallback() :
sys.h
SYS_setVIntAligned() :
sys.h
SYS_setVIntCallback() :
sys.h
SYS_showFrameLoad() :
sys.h
Generated on Mon Feb 7 2022 14:48:00 for sgdk by
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