sgdk
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Image structure which contains all data to define an image in a background plane.
Use the unpackImage() method to unpack if compression is enabled in TileSet or TileMap structure.
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#include <vdp_bg.h>
Public Attributes | |
Palette * | palette |
TileSet * | tileset |
TileMap * | tilemap |
Image structure which contains all data to define an image in a background plane.
Use the unpackImage() method to unpack if compression is enabled in TileSet or TileMap structure.